Graphics & Loops

JOE LEE

Multiple animations created for the client to chose from

Lime Green used to represent transparency

Designed in both Vertical and Horizontal formats for separate social media platforms

Colors used from a provided Palette

Ease & Wizz easing equation used for smooth keyframing

Animated mask paths for text reveal

CC Force Motion Blur used to smooth out the animation

Logo assets used to represent the Real Estate theme

Sound Effects downloaded from Epidemicsound.com

AFTER EFFECTS / PREMIERE

Static

Character drawn in Illustrator, based off a real image

Basic Adobe Noise presets for background

Displacement Maps for text

Separate Wiggle Equations used for each part of the body

Trapcode Particular used for fire

AFTER EFFECTS / ILLUSTRATOR

Masterpiece

Trapcode Soundkeys used to sync wiggle to instrumental

Text animated with AE Wiggly Animators for Opacity/Position

Trapcode Particular particle simulations

Matte transitions

Anime pack transitions

AFTER EFFECTS / PHOTOSHOP

Intro / Outro

Scale animated with Trapcode Soundkeys

Luma Matte transitions

Animated mask paths for text reveal

Animated particle presets applied via Alpha Mattes

Audio Spectrum used to generate soundwaves

Color Correction

AFTER EFFECTS

Show Me Love

Hand drawn at 24fps from a photo preset

Starglow for ring shimmer

Keyed out overlays for wind

AFTER EFFECTS / ILLUSTRATOR

Climb

Fully rigged skeleton

Duplicated keyframes for loop

Audio Spectrum used to sync heart-rate with instrumental

Adobe Grid used for heart monitor

Radial Blur (Zoom) for light rays around climber

Clouds overlay preset for background

BLENDER / AFTER EFFETCS

Rockstar

Rigid Body simulation for initial CD drop

Audio Spectrum used to generate soundwaves

Trapcode Particular particle simulations

Animated masked Radium Glow

Light Leaks overlays

BLENDER / AFTER EFFECTS / PHOTOSHOP

Everyday

Fully rigged skeleton

Magenta rods generated with a Particle System

30 Twitter screenshots stitched together

Camera animated along a Curve Path with a “Track To” Constraint

Unmult + Tint smoke for overlay

BLENDER / AFTER EFFECTS / PHOTOSHOP

Radio

Multiple lights animated along a Radial Curve

Trapcode Particular particle simulations

Trapcode Soundkey used to animate the speaker’s scale

Duplicated particle layer with Gaussian Blur and Lighten Mode used to fake lighting on the radio

C4D / AFTER EFFECTS

Heart

Multiple layers with delayed mask paths used to add 3D feel to the heart

Trapcode Particular point simulation for fuse fire, pathed to separate nulls

Trapcode Soundkey used to animate the heart’s scale

Trapcode Particular for Flame and sparks

Lit in 3D space with a Point Light

AFTER EFFECTS / PHOTOSHOP

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Animations & Environment